Forbidden ‘For Loops’ — Math I Swore I’d Never UseRecently I’ve been creating a Sudoku solver in Unity to highlight the methods one might use to progress in any given position. The first…Nov 25, 2024Nov 25, 2024
Decoding Documentation — PayPal Integration in UnityNo one likes documentation until they can understand documentation. It is therefore that most of us have a standing dislike with all the…Apr 9, 2021A response icon2Apr 9, 2021A response icon2
The Logic of Procedural GenerationProcedural generation — a broad and massive topic that can seem intimidating at first glance, but whose fundamentals can easily be…Mar 19, 2021Mar 19, 2021
Optimization: Scriptable ObjectsAs grows the scale of any system, so grows the complexity, and so the accompanying inconvenience of additions or adjustments to it. You…Feb 21, 2021Feb 21, 2021
Basic Trajectory Prediction in UnityOver the weekend, Austin Mackrell and I wanted to try out implementing the prediction and visualization of a trajectory in 2-D before it…Dec 16, 2020A response icon1Dec 16, 2020A response icon1
BoxCast, CircleCast, and More DebuggingExtending on previous RayCast2D Article…Dec 10, 2020A response icon1Dec 10, 2020A response icon1
Learning New Features: RayCast2DIf you’re a human on Planet Earth, there are dozens if not hundred and thousands of features in Unity and C# that you do not understand.Dec 5, 2020A response icon1Dec 5, 2020A response icon1
For() Loops, Arrays, and More MathPer usual, I spent too much time on one feature, and while I don’t have much to show for it, I feel as though understanding the feature…Nov 25, 2020A response icon1Nov 25, 2020A response icon1
Unity Rotation Somewhat ExplainedI spent ten hours today trying to get a game object to rotate to my liking.Nov 23, 2020A response icon4Nov 23, 2020A response icon4
Cleaner Coding — Methodizing RepetitionA wonderful piece of advice from GameDevHQ so far has been: if feeling any difficulty, to brute force your implementation on the first…Nov 21, 2020A response icon1Nov 21, 2020A response icon1